What is 3MF?
The 3D Manufacturing Format (3MF) was designed for modern additive manufacturing; Zlim converts 3MF meshes to GLB with full color/material fidelity.
Zlim converts 3MF (.3mf) to an optimized GLB file — typically 70–80% smaller than the source — without any manual mesh cleanup or format-juggling.
How to convert 3MF to GLB via the API
The hosted API is asynchronous: create a job, upload your 3MF file to the returned grant, mark the upload complete, then poll until it succeeds. See the full REST flow.
# 1. Create a job → returns an upload grant (putUrl)
curl -X POST https://zlim.ai/api/v1/jobs \
-H "Authorization: Bearer $ZLIM_API_KEY" \
-H "Content-Type: application/json" \
-d '{ "filename": "model.3mf", "options": { "preset": "balanced" } }'
# 2. Upload the bytes, then mark the upload complete
curl -X PUT "$PUT_URL" --data-binary @model.3mf
curl -X POST https://zlim.ai/api/v1/jobs/$JOB_ID/complete-upload \
-H "Authorization: Bearer $ZLIM_API_KEY"
# 3. Poll until succeeded, then download the signed result URL
curl https://zlim.ai/api/v1/jobs/$JOB_ID/result-url \
-H "Authorization: Bearer $ZLIM_API_KEY"How to convert 3MF to GLB via the CLI
The Zlim CLI runs the engine locally and in-process — no account or API key required (see the CLI docs):
zlim optimize model.3mf -o model.glb -p balanced
# → model.glb (70–80% smaller)3MF vs. GLB — why convert?
3MF was designed for engineering authoring — it preserves parametric and B-rep geometry that web viewers and game engines can't consume. GLB is the W3C/Khronos real-time standard: a single binary bundle, GPU-friendly, supported by every web viewer, AR framework, and game engine. Converting with Zlim yields a GLB that is 70–80% smaller than a naive export.
FAQ
Does Zlim support all variants of 3MF?
Zlim handles the most common 3MF variants (.3mf). If your file uses a non-standard extension or proprietary sub-format, check the docs or contact support.
Will the converted GLB look the same?
Yes — Zlim preserves visual fidelity. Mesh topology, UV maps, and materials are retained. The reduction comes from compression and quantization, not geometry removal.
How long does the conversion take?
Most jobs complete in seconds. Large CAD assemblies or high-polygon meshes (50 MB+) may take 15–30 seconds.
Is there a file size limit?
The limit depends on your plan: 50 MB on Free, 250 MB on Pro, and 1 GB on Studio and Enterprise.
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